Blender 3D Architect Pro
Do you want to use Blender and open-source tools to produce architectural visualization? In Blender 3D Architect, you find the largest community with news and resources to use Blender for architecture.
What do you get when joining Blender 3D Architect Pro? Today, we have the following schedule of content for our subscribers:
Every week (3 updates):
- 2 Video-based tutorials about the use of Blender for architecture (MP4 files + Blender files)
- 1 Asset for architecture in the Blender native file format (Usually a furniture model) with textures
Every month (1 update):
- One entire course or workshop from Blender 3D Architect. By the end of each month, you receive access to a whole course or workshop. The content always has a direct relation to Blender or architecture.
Cancel your subscription at any time
What happens to the content if I cancel my subscription? The content will always be available from your Gumroad account. You can keep all the assets made available to you during the time your membership was active. This includes the courses and workshops.
Tutorials and downloadable assets
All the content produced for Blender 3D Architect Pro has a focus on Blender and architecture. You can either download or stream our tutorials from your desktop or mobile app (iOS and Android). The tutorials are in MP4 format, and they include the source files (Blender files, textures, or assets) used to produce the content.
Here are some previews from past tutorials sent to subscribers:
Tutorial - Using the Blender Local View for modeling (Isolate Mode)
Tutorial - Modeling roofs with multiple slopes with displacement textures
Tutorial - Importing assets from the 3D Warehouse to Blender (SketchUp to Blender)
Tutorial - Modeling a floor plan from a reference image
Tutorial - IFC.js viewer for the web
Our subscribers can download past tutorials from their library. Most of the tutorials use either Blender 2.92, 2.93, 3.0 or 3.1 beta. You keep access to the content shared with you during the time your subscription is active. Even if you cancel it later, the content remains in your Gumroad account.
Here is a list with all available tutorials:
- Importing SketchUp 2022 files to Blender
- Modeling walls with BagaPie
- How to fix the Simple Deform modifier (Bend walls)
- Hard surface Modeling - Rounded planes (Bevel)
- Bakelab Add-on quick intro
- Precision modeling - Fixing rotations
- Quick booleans - BagaPie Addon
- Editing textures - Saturation enhancement
- Copies along path - Animation Nodes
- How to convert multiple assets to a single entity?
- Saving profiles - Bevel tool
- JMesh tools - Circular Array
- Bevel tool - custom profiles for modeling
- Cutout textures and the Asset Browser
- Asset Browser - Quick Start
- PBR Textures resolution
- IES Lights - Color and noise
- Rendering a floor plan in SVG with an isometric camera
- Drag options for modeling in Blender 3.0
- Transparent background for renders
- FreeStyle updates in Blender 3.0
- Exporting from SketchUp to Blender
- Managing linked copies
- Using multiple monitors with Blender 3.0
- Installing custom color profiles in Blender
- Align and distribute Add-on for Blender
- Modeling spiral stairs with the Array modifier
- Fastest way to create cameras?
- Blender 3.0 Beta: New knife tool for modeling
- Trying the IFC.js web viewer
- Controlling the emission shader with a Geometry Node
- Local view for modeling
- Modeling multiple slope roofs with textures
- Importing furntiure models from the 3D Warehouse
- Roofing tiles with displacement maps
- Eevee GI - Fixing common problems
- Baking materials and lights in Cycles
- Creating a studio scene for Blender
- Cycles X UI Overview
- FreeStyle and Dimension Lines
- Chrome material for Blender
- Controling shadows and glossy surfaces for each object
- Floor plan modeling (base walls)
- Making curved paths for camera animation
- Preparing files for external libraries
- Angled walls based on references
- Using the batch rename option for furniture
- Text animations for video
- Camera target for architecture
- Modeling with the Shrink Wrap modifier (Curved panels)
- Modeling - Curve based walls
- Architectural modeling - Polar Array
- Using the Floor Board Generator
- Align objects with Python
- Rendering dimension lines
- Scattering objects with particles
- MeasureIT ARCH - Quick intro
- Modeling tutorial - Curved ramp connecting floors
- Water material from scratch
- Camera correction for architecture
- Isolate Mode for modeling
- Random mapping for textures
- Custom glass material (Frosted)
- Shadeless material for Blender Cycles
- Asset browser of Blender 3.0
- Using Blender for color correction
- Publishing panorama images (360)
- Drawing and rendering dimension lines
- Modeling for architecture - Arch windows
- EEVEE SSGI Updates (#2)
- Area Lights - Beam Shape (2.93 New feature)
- Curtain modeling
- Custom controls for doors - Architectural animations
- Importing DWG files to Blender
- Using Gloss and Reflect maps in Blender
- PBR Textures scaling - Tile size
- Editing PSD files with GIMP and Blender
- Modeling tips - From mesh to curves
- Using LuxCore with Blender
- Modeling a curtain wall
- Section planes - Custom controls
- Cycles X - First look
- CAD Transformations (Add-on)
- Using videos as textures
- Exporting SVG files from Blender
- Screen Space GI for EEVEE (Blender 2.93 alpha - custom build)
- Importing SKP files to Blender
- Camera matching with fSpy and Blender
- Architectural animation - Reveal and section planes
- Area lights for interiors
- Profile-based modeling: Plaster molding
- Camera bind for animation
- Add a sky background using the Composite Editor
- Eevee mirror material
- How to save a view in Blender?
- Separating furniture models
- Using external references for architecture (Append and Link)
- Arch symbol: Doors
- Interactive modeling (Blender 2.92 - New feature)
- Rendering a floor plan in Blender
- Render region settings
- Eevee quick settings for interiors
- New snapping options (Perpendicular and center)
- NPR Effect for renders (Outline)
- Sun Light settings - Shadows
- Eevee DoF (Experimental build)
- Equirectangular render for interiors
- How to use displacement maps in materials
- PBR material settings
- HDR visibility controls for exteriors
- How to import SketchUp Files to Blender?
- Using IES Profiles in Cycles
- How to create a true isometric camera in Blender?
- Editing the origin point for furniture models
- Depth of Field effect for interiors
- FOV settings for interiors
- Using cutout textures in Blender
- Architectural modeling - Using feet and inches in Blender
- Editing UV maps and adding textures to furniture models
- Using CAD tools to create walls in Blender
- Lighting methods - Comparing HDR and the BlackBody Node
- Choosing a radius for round shaped walls
- Introduction to Geometry Nodes (2.92 Alpha)
Courses and workshops
Recently, one of the benefits introduced to all Blender 3D Architect Pro subscribers is access to an entire training material each month. In the last days of each month, we give access to the content to all active subscribers. You can keep the course or workshop regardless of your subscription status.
Here is a list of training materials distributed to subscribers:
- Technical drawing creation with Blender and Inkscape - Workshop (September 2021) | 10 lessons - 52 videos
You can only get the free workshop or course if you have an active subscription by the time we release the content, usually in the last five days of each month. If you join Blender 3D Architect Pro, you will start receiving future courses and workshops.
Exclusive news feed, Assets for architecture (Furniture), Downloadable tutorials and more