WebVR is a cutting edge technology that allows any architectural visualization artist to create cross-platform virtual reality experiences. You can create a single project and share with potential costumers, coworkers, and even embed that on a web page.
In this workshop, I will show you how to use WebVR with an open-source framework to transform your architectural projects into VR experiences. You can view your VR using a regular web browser like Google Chrome, or your smartphone with a VR headset. They are all compatible with WebVR.
What you will learn:
How to use a WebVR framework
Use Python to create a test environment
Create a basic scene with a-frame
Work with a-frame elements like a Sky background and primitives
Use the scene inspector to make changes to a project
Add interactive buttons and textures to VR
Render projects to use in VR
Create a basic VR template
Use animation and links inside VR
Navigate between scenes in VR
The workshop has a total of eight lessons with detailed explanations in how to use a-frame with plain text files saved as html code.
No coding experience required
View your projects on a mobile browser in VR-mode
Even if you don't have an expansive VR headset, it is possible to experience a full virtual reality environment by using a mobile phone. Upload the content to a webserver and go into VR mode.
Add animations and interactivity
Besides vieweing a scene in VR mode, we can also use lots of other features from the a-frame framework. You will learn how to interact with multiple scenes using links, and also how to create animations to display messages and instructions.
Start making immersive experiences for architecture based on the web.
Support contentSource code and templates
VideosDetailed videos (download or stream)
ExamplesSource files to try yourself
- Start making immersive experiences for architecture based on the web.
- Support contentSource code and templates
- VideosDetailed videos (download or stream)
- ExamplesSource files to try yourself